706. Design HashMap
by Botao Xiao
706. Design HashMap
Question
Design a HashMap without using any built-in hash table libraries.
To be specific, your design should include these functions:
- put(key, value) : Insert a (key, value) pair into the HashMap. If the value already exists in the HashMap, update the value.
- get(key): Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key.
- remove(key) : Remove the mapping for the value key if this map contains the mapping for the key.
Example:
MyHashMap hashMap = new MyHashMap();
hashMap.put(1, 1);
hashMap.put(2, 2);
hashMap.get(1); // returns 1
hashMap.get(3); // returns -1 (not found)
hashMap.put(2, 1); // update the existing value
hashMap.get(2); // returns 1
hashMap.remove(2); // remove the mapping for 2
hashMap.get(2); // returns -1 (not found)
Note:
- All keys and values will be in the range of [0, 1000000].
- The number of operations will be in the range of [1, 10000].
- Please do not use the built-in HashMap library.
Solutions:
- Method 1: Array
class MyHashMap { private int[] map; /** Initialize your data structure here. */ public MyHashMap() { this.map = new int[1000000]; Arrays.fill(map, -1); } /** value will always be non-negative. */ public void put(int key, int value) { map[key] = value; } /** Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key */ public int get(int key) { return map[key]; } /** Removes the mapping of the specified value key if this map contains a mapping for the key */ public void remove(int key) { map[key] = -1; } } /** * Your MyHashMap object will be instantiated and called as such: * MyHashMap obj = new MyHashMap(); * obj.put(key,value); * int param_2 = obj.get(key); * obj.remove(key); */
- Method 2: Hash bucket + collision handle + adjacent table
class MyHashMap { private static class Node{ int key; int val; Node next; public Node(int key, int val){ this.key = key; this.val = val; } } private Node[] bucket; private static final int size = 10000; /** Initialize your data structure here. */ public MyHashMap() { this.bucket = new Node[size]; } /** value will always be non-negative. */ public void put(int key, int value) { int index = hash(key); if(bucket[index] == null) bucket[index] = new Node(-1, 0); Node pre = find(bucket[index], key); if(pre.next == null) pre.next = new Node(key, value); else pre.next.val = value; } /** Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key */ public int get(int key) { int index = hash(key); Node pre = find(bucket[index], key); if(pre == null || pre.next == null) return -1; return pre.next.val; } /** Removes the mapping of the specified value key if this map contains a mapping for the key */ public void remove(int key) { int index = hash(key); Node pre = find(bucket[index], key); if(pre == null || pre.next == null) return; pre.next = pre.next.next; } private Node find(Node head, int key){ if(head == null) return head; Node pre = head, temp = head.next; while(temp != null && temp.key != key){ pre = temp; temp = temp.next; } return pre; } private int hash(int key){ return Integer.hashCode(key) % size; } } /** * Your MyHashMap object will be instantiated and called as such: * MyHashMap obj = new MyHashMap(); * obj.put(key,value); * int param_2 = obj.get(key); * obj.remove(key); */
Subscribe via RSS